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TextMate 2.0 RC 17 brings Apple's approach to operating systems into the world of text editors. By bridging UNIX underpinnings and GUI, TextMate cherry-picks the best of both worlds to the benefit of expert scripters and novice users alike. TextMate for Mac brings Apple's approach to operating systems into the world of text editors. By bridging UNIX underpinnings and GUI, TextMate cherry-picks the best of both worlds to the benefit of expert scripters and novice users alike.
You can download TextMate from here.
Feedback
You can use the TextMate mailing list or #textmate IRC channel on freenode.net for questions, comments, and bug reports.
You can also contact MacroMates.
Before you submit a bug report please read the writing bug reports instructions.
Screenshot
Bootstrap
To bootstrap the build you need to run ./configure
(in the root of the source tree). You can set a few (environment) variables read by this script that change the generated build file:
builddir
— location of built files. Defaults to~/build/TextMate
.identity
— for Apple'scodesign
. Defaults to ad-hoc signing, which does not use an identity at all.boostdir
— location of boost includes. By default it will search various locations including MacPorts and Homebrew.sparsedir
— location of sparsehash includes. By default it will search various locations including MacPorts and Homebrew.
In the simplest case (assuming Homebrew is installed) you would run:
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If you're using MacPorts then instead run this line to install dependencies:
Unless you're using Homebrew then Cap'n Proto must be manually installed. Feel free to submit a PR to update configure
.
If port
fails with a build error then likely you need to agree (system-wide) to Apple's Xcode license:
Prerequisites
Building TextMate has the following dependencies:
If you're using MacPorts then instead run this line to install dependencies:
Unless you're using Homebrew then Cap'n Proto must be manually installed. Feel free to submit a PR to update configure
.
If port
fails with a build error then likely you need to agree (system-wide) to Apple's Xcode license:
Prerequisites
Building TextMate has the following dependencies:
- ninja — build system similar to
make
- ragel — state machine compiler
- boost — portable C++ source libraries
- sparsehash — A cache friendly hash_map
- multimarkdown — marked-up plain text compiler
- mercurial — distributed SCM system
- Cap'n Proto — serialization library
- LibreSSL - OpenBSD fork of OpenSSL
In practice hg
(mercurial) is only required for the SCM library's tests so you can skip this dependency if you don't mind a failing test.
If you want to avoid the libressl linker warnings about being built for different deployment target then run brew edit libressl
and make the following change:
Afterward you must rebuild using: brew reinstall --build-from-source libressl
Building from within TextMate
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You should install the Ninja bundle which can be installed via Preferences → Bundles.
After this you can press ⌘B to build from within TextMate. In case you haven't already you also need to set up the PATH
variable either in Preferences → Variables or ~/.tm_properties
so it can find ninja
and related tools; an example could be $PATH:/opt/local/bin
.
The default target is TextMate/run
. This will relaunch TextMate but when called from within TextMate, a dialog will appear before the current instance is killed. As there is full session restore, it is safe to relaunch even with unsaved changes.
If the current file is a test file then the target to build is changed to build the library to which the test belongs (this is done by setting TM_NINJA_TARGET
in the .tm_properties
file found in the root of the source tree).
Similarly, if the current file belongs to an application target (other than TextMate.app
) then TM_NINJA_TARGET
is set to build and run this application.
Build Targets
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For the TextMate.app
application there are two symbolic build targets:
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To clean everything run:
The source for TextMate is released under the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Download Textmate For Mac
TextMate is a trademark of Allan Odgaard.